Welcome to Speedsoft

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Enter The Arena

Speedsoft at World Airsoft Games delivers a high-adrenaline, ultra-fast competitive format where teams race, slide, and outmanoeuvre each other in 90-second explosions of athletic skill.

INTERNATIONAL TEAMS
0
Astroturf (m²)
+ 0
COUNTRIES
+ 0
COMPETITIVE DAYS
0
ROUNDS PER MATCH
0
ULTIMATE CHAMPION
0

PRIZE POOL

$115,000

430,000 AED

01

First Place

$ 30k
  •  

02

Second Place

$ 25k
  •  

03

Third Place

$ 20k
  •  

04

4th Place

$ 10k
  •  

05

5th Place

$ 5k
  •  

06

6th Place

$ 5k
  •  

07

7th Place

$ 5k
  •  

08

8th Place

$ 5k
  •  

09

9th Place

$ 5k
  •  

10

10th Place

$ 5k
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Daily Prizes

Day 1

Day 2

Day 3

Day 4

Day 5

Games Format

Rated 5 out of 5

BREAKOUT ROUNDS

Each match contains 5 breakout rounds, with both teams alternating roles as Attackers and Defenders.

  • 5 ROUNDS  
  • 90 SECOND ROUNDS

OBJECTIVE:

Capture points or secure the flag before the timer ends

This is the core Speedsoft format at World Airsoft Games.

Rated 5 out of 5

ZONE ADVANCEMENT

Attackers carry a flag and must push across the field, crossing marked zones:

Zone A: +1 point

Zone B: +2 points

Zone C: +3 points

To earn the points, the entire player (including gear) must cross the zone line while holding the flag.

Rated 5 out of 5

FLAG HANG

Flag hang on the opponent’s breakout wall.

Flag hang: +10 points

Rated 5 out of 5

ELIMINATION INTERACTION

While eliminations don’t directly score points, they determine the pace:

  • Hit = eliminated
  • Trades count
  • No ricochets, no dry-fire hits
  • No minimum engagement distance
  • No melee kills

Eliminations shape the tactical flow but the objective points determine the winner.

 

Weapons

All players compete on equal footing. Operated exclusively in semi-automatic mode and capped at 1.4 Joules, reflecting the professional, high-integrity nature of World Airsoft Games competition.

Speedsoft EQUIPMENT

The class choice is Pistol or Rifle platform in the World Airsoft Games Speedsoft Category, designed for mid-range, fast-paced engagements and precision.

  • Max 3 Speed Guns on the field

  • Semi-auto only

  • Max energy: 0.9 - 1 Joules

  • Mechanical mid-caps only

  • HPA allowed with tournament lock

•⁠ ⁠Speedguns HPA & AEG
•⁠ ⁠Pistols
•⁠ ⁠HPA Adapters

  • Full-auto or burst fire
  • Binary triggers
  • Drum/box magazines
  • Pistol carbine conversion kits
  • Real firearm lowers
  • Steel BB conversions
  • Unlocked HPA regulators
  • No Red Dot Sights

Selected Teams